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Enchanted Dwellings


Dwellings can be ENCHANTED using the same procedure to enchant a tile:

  • Turns the INN into a BLACKSMITH SHOP where any character can attempt to repair DAMAGED ARMOR.
  • Turns the HOUSE into a PELT TRADER where dead monster skins can be sold for profit.
  • Turns the GUARD HOUSE into a HORSE TRADER where good deals can be had on a horse.
  • Turns the CHAPEL into a SHIRE HOSPITAL where Fatigue AND Wounds can be cured, Curse removed, and Wishes granted.
  • EXTINGUISHES L and S CAMPFIRES and relocates them to new Hex tiles (redistributes sound chits to new woods tiles as well).
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Page last modified on January 06, 2010, at 01:46 AM